Monday 6 February 2012

To be or not to be this is the question

Lucky with my project it doesn't rely on the system to survive which Is one of the worries my lecturer is concerned about.


The whole idea is you can see what damages a system as much as what makes it flourish. Part of the process will be allowing users to learn what a natural system needs through seeing what destroys it.

People who play games such as Sims or Sim city learn through the destruction of their small worlds, when things go wrong this is when they learn.



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